French independent studio

About Bramar Studio

Bramar Studio is the small independent studio of Guillaume Rossinot, also known as Walkiryon: a place to build PC games with a clear identity, strong atmosphere and development that stays close to the community.

Creator

A solo studio, but not isolated

My name is Guillaume Rossinot, also known as Walkiryon. I’m an independent developer and I created Bramar Studio to give my game projects a proper home.

The studio moves forward independently: prototyping, programming, testing, integration, communication and iteration are built step by step, with one simple priority: show honest progress and improve games through useful feedback.

Studio name

Why “Bramar”?

The name comes from a mix of inspirations: a bit of Viking spirit, a love for adventure, some humor, and the wish to build something that feels like me. Bramar Studio is a small indie studio trying to move forward honestly, without pretending to be bigger than it is.

What the studio wants to build

Readable, atmospheric games followed over time

The goal is not to promise a huge catalogue, but to build a few projects properly, with enough time for each one to find its tone.

01

Worlds to explore

Places that make players want to leave the path, understand an atmosphere, discover roads, villages, ruins and possible stories.

02

Understandable systems

Gameplay that reads quickly, but still leaves room to improve: fight, prepare, survive, then come back better.

03

A simple relationship with players

Share progress, listen to useful feedback and avoid perfect-looking promises while the game is still being built.

Method

A deliberately simple way to work

Identity

finding a real tone instead of chasing every trend

Humor

keeping some lightness, even when development gets messy

Exchange

listening to feedback and keeping a simple relationship with the community

Progress

learning, testing, fixing things, then doing it better

Main project

Legends of Ater

Bramar Studio’s first major project is Legends of Ater, a medieval fantasy action-survival RPG built with Unreal Engine for PC. The game has its own official website for the world, gameplay, roadmap and updates.

Official Legends of Ater website

Frequently asked questions

Understand BRAMAR Studio quickly

What is BRAMAR Studio?

BRAMAR Studio is a French independent studio focused on PC games and a few lightweight web services.

Who develops Legends of Ater?

Legends of Ater is developed by BRAMAR Studio, with Guillaume Rossinot / Walkiryon leading the project.

Where can the projects be followed?

The website news, the official Legends of Ater website and the official Discord are the best places to follow progress.

Does BRAMAR also offer web services?

Yes, the studio can provide simple showcase websites for targeted local or professional needs.

Team

A lightweight structure focused on development

Guillaume “Walkiryon” Rossinot
Guillaume “Walkiryon” Rossinot
Developer / Founder
I code, test, sometimes break things, then rebuild them better. Indie development, basically.